A proof of concept for a location-based AR narrative game experience, in which the player uses augmented reality to traverse real-world locations, from charming cafes and colorful alleys to iconic landmarks, where key moments of the life of Adam and Emma's intersect. By yourself or with a partner, you'll unravel puzzles, solve challenges, and unlock the story hidden within your own city.
For this project, my role ranged from concept art to 3D asset production and shader creation, as well as making the digital prototype and, of course, starring in the video.