The theme of Global Game Jam 2024 was bubbles, and our team decided to focus on the fragility of a single bubble, protecting it from being burst by sharp objects. After some brainstorming we decided on having a fairly abstract artstyle, and I landed on visuals inspired by De Stijl, but with a more rendered bubble.
During this jam I had full responsibility for the visuals, which was mostly shaders, post processing, and small animations. Apart from that, I implemented the audio as well as the game over and restart functionalities, and I helped out my teammates with programming issues.
My teammates were:
You can try the game in a webplayer on itch: