I started this project with making a shader in Shader Forge that could generate windows on cubes. The exposed properties allow for a lot of control over the window sizes, how many lights are on, and the color of the building and lights.
I started this project with making a shader in Shader Forge that could generate windows on cubes. The exposed properties allow for a lot of control over the window sizes, how many lights are on, and the color of the building and lights.