In this game jam I collaborated with one colleague at Wonderment to create this vertical slice of an outdoor FPS that requires the player to run around to gain mana, which can be used to banish devils and score points.
My role in this project was primarily making 3D and UI assets, as well as collaborating on designing the gameplay mechanics and, clearly, making the demo video.
This demo ended up winning the grand prize of the Niantic Studio Create & Play Challenge.