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Planetarium (2018) by Josien Vos

Fantasy Planetarium

Date: June 2018
Software: Maya, zBrush, Substance Painter, Unity

A slightly Mayan-inspired fantasy tower with a planetarium on top. It was a test asset for an adventure game that never got made, and was supposed to be climbable by the stones that stick out. The planetarium could have become a puzzle of sorts, and I made a small mockup of how the effects could look.



planetarium shader
planetarium rooftop
nighttime
final texture
added more moss
base texture
retopo
zBrush sculpt
blockout