Procedural Exploration (HKU graduation project)
Procedural Exploration: the Machine and Me is an open-world sandbox game in which you manipulate and explore procedurally generated tiny worlds.
The interaction reflects the experimental dance/process between me and the machine, the creator and the computer.
In this project, I worked on using code and shaders to create procedurally generated, visually interesting worlds for the player to explore.
I worked together with Stijn de Koning, who built a system for procedural audio sequencing for this game.
You can find a tutorial I wrote about the color palette generation here.