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GGJ 2018 by Josien Vos

Global Gamejam 2018

Dungeons&Manuals

Date: January 2018
Software: Photoshop, Unity

For the theme "transmission" our team chose to focus on the transmission of information between two players, in asymmetrical gameplay. One player is playing as a fierce warrior in a dungeon crawler, the other player is the smart companion of said warrior, looking in the Dungeon Manual to find monsters' weaknesses.

During this jam I have spent most of my waking hours producing art for a background, randomizeable enemies and different rewards, along with implementing some code like switching backgrounds and a screenshake.


in-game possessed armour
posessed armour sprites combined
armour fifth iteration
first armour concepts
goblin battle
background
background sketch
goblin with moustache
goblin sketches
logo