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Brass Lining (2018) by Josien Vos

gameplay mockup in maya

This my first game mechanic idea for Braass lining, when we had no idea what game to make yet.
An important part of pitching our game concept to potential teammates was actually explaining the game mechanic of the mirror blocks, as it is slightly abstract. To achieve this, I animated two blocks in Maya and moved the light beams accordingly, to show the way the blocks and light behave.